![]() ![]() Reduced rate of stamina recovery during ground and pound.We are continuing to monitor and investigate such issues. This fix might not yet cover all instances of attacks bypassing posting.Fixed an issue with damage received after posting strikes in ground and pound.Fixed a bug where after a clean hit, follow-up punches that varied by type, side, or target would bypass the block and deal full damage despite the blocking animation looking successful.Fixed an issue with blocking after being hit during ground and pound:.Fixed an issue where players were unable to successfully post strikes after successful blocks in ground and pound.Fixed an issue where defenders were unable to block immediately after posting in ground and pound.Fixed various issues with ground and pound defense against flurries:.The stamina drain during these animations will no longer occur and this should make the headlock and backpack much more balanced. For backpack, the drain continued during the rear naked choke, back sitting takedown, and back drop animations. In the case of the headlock, the stamina drain incorrectly continued during any guillotine entry animation. For these special clinch positions, there is an intended stamina drain that was unnecessarily continuing during the animation of their follow-up move. ![]()
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